![]() ![]() Lvl 4 number of soldiers increased 3 -> 4.Lvl 1 number of soldiers increased 1 -> 2.Soldiers organized in different fashion (2 in front, 2 in back).Removed Tuber’s ‘direct damage,’ now exclusively a splash-tower.Lvl 2+ reload speed decreased 3.1s -> 3s.Fire rate speed increased 1shot/0.16s -> 1shot/0.15s.Soldier Buffed (Also applies to Barracks’s soldiers).Lvl 1-2 ROF increased 1shot/2.2s -> 1shot/2s.Lvl 5 ROF increased 1shot/.7s -> 1shot/0.66s.Versus is no longer triumph-able, and the Endbringer will spawn until one team dies.Tri-Op and Quad-Op income buffed around 20%.4v4 + Quad-Op Mode now has 15 allowed towers/person, $500 Starting Cash.3v3 + Tri-Op Mode now has 18 allowed towers/person, $550 Starting Cash.2v2 + Co-Op Mode now has 20 allowed towers/person, $600 Starting Cash.1v1 + Solo Mode now has 25 allowed towers/person, $650 Starting Cash.When one team in versus dies before wave 9, or places no towers, the game is deemed ‘technical,’ meaning no team gets a win/loss and the winner only receives 25C instead of 100C.Added 'Technicals' (anti alt-farmer features).Added Character Scaling Gamepass (Extra Setting). ![]() Added Survival Tracker for Grouped survival, and Solo survival.Added new zombie designs for Hidden, Mystery, Lava, Lightning, Hidden Boss, Boss1, Boss3, Boss4, Necromancer Boss, Guardian, and Void.Western by Lord_aus, eaoelie, BelGattino and Scrufus.Midnight Road by BelGattino, eaoelie and Nam_Ice.Spawn 1, 2, 3, 4 ( Void's exclusive).This update introduced 2 new towers, 9 new zombies, 4 new maps and 8 revamped map. ![]()
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